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What You Get When You Spend More Money On Speakers

SpeakersAmong the most under-appreciated components in any audio system are the speakers. You could be using the best source unit on the planet, an amazing amplifier, and the most esoteric of interconnects and speaker cables – but if you don’t have great speakers, you still won’t have great sound. Your speakers are the only link between your electronics and your ears, so choosing great speakers is critically important to reproducing great sound. This article discusses what you get when you spend more money on speakers.

More Power Handling

Several factors limit the ability of a speaker to convert an electrical signal into speaker cone motion. One such limit is thermal capacity – just how much heat the voice coil, tinsel leads, former and cone can handle before one of them fails. Heat is the number-one enemy of speakers. Most of the power you send to your speakers is converted to heat rather than to sound – in fact, probably 95% or more is converted to heat.

As the quality of speakers increases, you often encounter a larger voice coil and better cooling technologies. These features, coupled with tighter tolerances around the voice coil, result in a speaker that can absorb more energy without failing.

More Excursion

Speakers
Analysis of the magnetic gap can help engineers increase motor strength.

Often tied directly to how much power a speaker can handle is the distance the speaker cone can move forward or back. This specification is called excursion. For most speakers, the specification for excursion is called Xmax. Xmax is the distance the cone can move in one direction without the voice coil moving out of the magnetic field, and the measurement is typically provided in millimeters.

A second and often equally important specification is Xmech or Xsus. These specifications describe the physical limit of how far the cone can move, based on the design of the suspension (spider and surround). A speaker can be pushed past the Xmax limit, but as this happens, distortion occurs. When a speaker cone reaches its physical excursion limit, distortion will spike even higher. When it comes to speakers, there is no good distortion, so operating them within their physical limits is critical to producing accurate sound.

Why is excursion important? When combined with the ability to handle more power, a “better” speaker will play louder when provided with more power. The same features also help to reduce a phenomenon called power compression. Power compression is a reduction in the efficiency of a speaker as its components heat up. The key drawback to power compression is that when the music gets quieter, you turn the volume up, thereby sending more power to the speaker and accelerating the heating effect. In no time, the speaker will fail.

Excursion Linearity

SpeakersIt’s one thing for a speaker to have good power handling and excursion characteristics. It is equally important that the speaker remains linear throughout its excursion-based operating range. All speakers change in their characteristics as excursion increases – a great speaker minimizes these.

Let’s look at a common problem with “simple speakers.” One of the characteristics that limit the high-frequency response of a woofer or midrange driver is inductance. The voice coil of the speaker has some natural inductance because, well – it is a coil of wire. This inductance is increased when we place the voice coil around the T-yoke of a speaker.

This is where the problem occurs: As the coil moves forward, some of it may leave the T-yoke, which will reduce inductance. As the coil moves rearward, inductance may increase. The result is that the speaker has different frequency responses depending on where it is within its range of excursion. Truly excellent speakers use technologies to minimize these effects. The result are speakers that sound just as good at low to moderate drive levels as they do when being pushed hard.

More Frequency Response

This is a bit harder to describe, because sometimes the improvement from a basic to a mid-priced speaker, or a mid-priced speaker to a high-end one, is extended frequency response. More often, it’s smoother frequency response. Better-quality speakers are, ideally, designed to reduce distortion caused by cone resonances, suspension nonlinearities and magnetic field imbalances. As you spend more on speakers, you will see that peaks in their frequency response, especially in the midbass region, are tamed.

Many great speakers still exhibit some cone resonances at high frequencies. As long as the speaker you are using in the adjacent band will play low enough, those peaks are not critical.

Reduced Distortion

SpeakersWhen a speaker designer combines an appropriately damped and rigid cone with a carefully designed motor and suspension, the result is a speaker that produces less distortion. Some distortions are very subtle, while others are quite pronounced. Speakers exhibit both even- and odd-ordered harmonic distortions, depending on what component or design issue is to blame.

If you have read our article on distortion, then you know that it is the effect of adding content that was not in the original program material. Harmonic distortion results in even or odd multiples of a specific frequency.

When you hear an amazing speaker, the difference between it and an average speaker is clarity. Smooth frequency response and a lack of distortion make each sound the speaker produces more faithful to the recording. Voices will sound more realistic. Instruments will sound more natural. Complex passages will become easier to understand.

It is also critical to point out that distortions cannot be removed from a signal or sound once created. No amount of equalization can extract those harmonics. Yes, you can reduce their level, but you also reduce the level of original signal information at those same frequencies. The only solution is to use a speaker that does not introduce distortion.

The Right Tool for the Job

Speakers
Unless properly installed, midbass speakers in kick panels can have poor response.

Another item that differentiates a good speaker from a great one is its design in terms of application. Let’s use a typical 6.5” midrange/midbass speaker as an example. If the speaker is designed to work in a typical door or rear deck-style installation, the Thiele-Small parameters for that transducer will be optimized for that application. If you attempt to put that speaker into a small kick panel pod that has only 0.1 cubic feet of air space, you will choke it. The low-frequency response will be dramatically reduced; typically, a bump in the midbass region will occur, and it will likely not sound very good. Most 6.5” speakers need an enclosure volume of about 0.6 cubic feet, and some want closer to 1.0 for smooth frequency response.

How do you look for a speaker designed for the right application? That is product knowledge that a properly trained mobile electronics retailer can provide. Do you need a midrange that will work in a small A-pillar pod? Do you need a woofer that will work in an infinite baffle application? Will your midbass driver be used with a subwoofer, or do you need one that will be the sole source of bass in the system? Knowing the intended application for a speaker ensures that the system designer will use it appropriately.

Are More Expensive Speakers Always Better?

Does price always determine performance? In the upper echelon of any audio industry, the rewards for spending exponentially more money diminish. That is to say, the improvement you get from spending $500 on a set of speakers as compared to $200 may not be as dramatic as the difference between $2,500 and $2,200.

Every speaker manufacturer wants you to buy their speakers. They all work hard to come up with great marketing programs to make you want to buy their products. Your goal in choosing an amazing speaker is to ignore the story and listen.

The best way is first to establish a reference. Listen to the best speakers you can find. Don’t worry about the price. You simply want to understand what is available. Then, choose your price point and listen to something in that range. If you can accept the differences, then proceed. If you can’t, re-evaluate your needs or your budget. You can’t get that extra level of clarity, dynamics and detail any other way.

This article is written and produced by the team at www.BestCarAudio.com. Reproduction or use of any kind is prohibited without the express written permission of 1sixty8 media.

Filed Under: ARTICLES, Car Audio, RESOURCE LIBRARY

Apple CarPlay Explained

Apple CarPlay

According to a AAA survey, the average American drives for about 45 minutes each day. If you compare this time to an eight hour work day, that’s 10% of your work day, on top of the hours you are at your desk. This time is not an insignificant number. If your job involves being on the road, then your time spent behind the wheel can represent half of your day. Being able to be productive while in your vehicle is not only convenient, but in some cases, mandatory to get all the work you need to get done in one day completed. Modern smartphone integration comes to the rescue with Apple CarPlay.

Apple CarPlay History

Apple recognized the need to give people the ability to use their phones in a safe fashion while driving back in 2010. The feature was called iPod Out. BMW announced that it would include iPod Out at the WWDC that year. The concept was that BMW would provide a way for its vehicles to ‘host’ specific applications. The information would be displayed on the factory screen while providing button press and knob rotation information back to the radio.

Apple CarPlayThe next evolution was the introduction of Siri Eyes Free in some Honda Accord and the Acura RDX and ILX models in 2013. Siri Eyes Free is a way to make use of the Siri voice recognition function that Apple Introduced with iOS 5 and the iPhone 4S in October 2011. Apple has marketed Siri as a personal assistant. It allows you to talk to your Apple device to make phone calls, send text messages, set reminders and choose the music you want to hear. Using Siri Eyes Free is simple- press and hold a button on your car radio, wait for the tone, and then speak.

Siri will listen to what you said, convert that to a command and execute it, all without you needing to take your eyes off the road.

Between the time that Apple announced iPod Out and the Geneva Motor Show in March of 2014, Apple was working on the next generation of automotive integration under the code name Stark. At the Geneva Motor Show, they announced ‘iOS in the Car.’ Later that year, Ferrari introduced the new FF model with a fully working version of Apple CarPlay. A few months later, Hyundai announced the Sonata would also feature CarPlay. Most automobile manufacturers have CarPlay available on their mid to high trim level vehicles now.

Apple CarPlay Interface Overview

Apple CarPlay
CarPlay alerts you to new text messages and will read them to you.

Apple’s current marketing touts CarPlay as ‘The Ultimate Copilot.’ The features are designed to allow you to communicate with family, friends, and coworkers without significant distraction. The basic feature set of CarPlay includes making and receiving phone calls, choosing the music you want to listen to, getting navigation instructions and sending and receiving text messages.

Apple has worked hard to ensure that the above functions are usable without unnecessary distraction. As soon as you plug your phone into the USB port of your radio, CarPlay launches automatically.

CarPlay does not display incoming text messages on the screen of the radio. Messages are read aloud to prevent users from looking at the dash. However, there are no options presented when asking Apple Maps to plan a navigation route.

Apple CarPlay
Voice command of music selection keeps driving and listening safe.

Selecting music to play is as easy as requesting the track title, artist or even genre of music you want to enjoy. CarPlay will start playing what you want right away. Apple has also included support for Apple Music- a streaming service powered by iTunes. CarPlay also supports Apple Podcast and Audiobooks. You can select the episode you want to listen to via the touchscreen interface, then play, pause or skip 15 seconds forward or back. Apple CarPlay provides support for several third-party applications including Pandora, Spotify, iHeartRadio, Audible and MLB At Bat.

Apple has released information to application developers in order to allow for the creation of more third party applications. You will see more and more third-party applications added to the CarPlay interface as time passes. Apple will, of course, be selective in their approval process, so don’t expect to see competing navigation applications any time soon.

The Future of Apple CarPlay

Apple CarPlayUnveiled by BMW in October of 2016, future iterations of CarPlay will function wirelessly. The 2017 BMW 5-Series sedans, when used with an iPhone 6 or newer, will allow users to use CarPlay without the need to plug in the Lightning connector. Wireless CarPlay communicates over a Bluetooth data connection.

Apple is tight-lipped about future functionality of CarPlay. There have been rumours about vehicle function control like remote door lock control, remote starting and trunk release, but so far nothing is set in stone. Another rumored feature is the ability of your phone to remember where you parked your car once you have arrived at your destination.

Apple has led the industry with safe and convenient integration of your smartphone to your vehicle. The future of ‘connected cars’ promises to allow us to share information and offer better communication while remaining safe. If you are interested in adding CarPlay to your vehicle, visit your local mobile electronics specialist retailer. They can show you what options are available for your vehicle.

This article is written and produced by the team at www.BestCarAudio.com. Reproduction or use of any kind is prohibited without the express written permission of 1sixty8 media.

Filed Under: ARTICLES, Car Audio, RESOURCE LIBRARY

The Reference For Great Sound

Great SoundListening to music goes back to the dawn of man. From banging a few tree branches together to the latest computer-generated pop hit, music is a universal language that everyone can enjoy. People who put significant effort into the accurate reproduction of the music they enjoy are often called audiophiles. There is a running joke that audiophiles sometimes concentrate more on listening to the equipment they use to make great sound than to the music itself. While this so-called joke is certainly true during the purchasing and setup stage, once audiophiles have their systems sounding the way they want, the focus turns to enjoying the music.

If you get into a discussion about choosing high-end audio equipment, inevitably someone will suggest that you seek out a reference. The ultimate reference is a live performance. We want to be clear: Artists don’t make money like they used to from album sales. Supporting the performers you enjoy by attending concerts not only is great entertainment for you, but allows the performer to make a few dollars.

With this in mind, the reference for what the reproduction of a recording should sound like is not a live performance.

This article provides a generalization about most music heard on a car radio. There are exceptions; we understand that. We want you to think outside what you were once told.

How Music is Recorded

Great SoundFor most music, each musician or performer is in a recording studio. Microphones are used to capture the subsequent performance. For a singer, the mic is usually directly in front of them. For a group of singers, each individual may have a mic, or they may be gathered around a single centralized mic or a pair of microphones set up to capture the performance in stereo. For someone playing an electric guitar, the mic is most likely in front of the amplifier.

In some recording sessions, the amplifier is placed in a small room and cranked to 11 so it clips and distorts the sound, and that gets recorded. This overdriven performance gives the guitar “a certain sound” that some producers and engineers like.

Great SoundThese techniques go on and on. At the very extreme might be a drum kit. Some recording engineers have microphones on each drum and cymbal, then overhead mics to pick up rim shots and another set of mics forward of the drums to capture the room’s acoustics. Consider this as well: The sensitivity pattern of a microphone is not so narrow that it only captures what is directly in front of it, so each microphone captures information from all of the drums and cymbals, to some extent.

The specific placement of a microphone relative to the instrument it is recording has a dramatic effect on what it captures. Let’s take a look at recording an acoustic guitar. A microphone a few inches in front of the soundhole will capture significantly different information than if the mic is located halfway up the fingerboard. The question now becomes, What microphone position is correct? The next question is, If we were standing in the recording studio with the guitarist, would we hear the same thing that the microphone recorded?

The Effect of the Studio

Great SoundEach make and model of instrument has its own unique characteristic set of harmonics that gives it a “sound.” So, too, does each studio. Some are very large with acoustically absorbent surfaces. Some are very small and have a “live” sound. Placing the same performer with the same instrument in each of these studios will result in a different sound in the listening and recording position. If you haven’t seen it, watch the Foo Fighters’ documentary, “Sonic Highways.” It provides a great look at how different studios can affect the sound of a performance.

Let’s review what we have so far. For a given performance, we have a unique performer, their choice of instrument, the environment, the choice of microphone and the microphone placement that affect what we hear. We are just warming up!

The Control Room

Great SoundIn a studio, the musicians perform in what is called the live room or sometimes an isolation booth. We already know that the shape, size and finish of these rooms affect what gets recorded, but what about the control room? This is a separate room from where the performance is taking place and where the recording engineer and producer typically sit. In this room are the control console, computers to capture and process the recording, and – most importantly – monitor speakers.

In a gross and undetailed generalization, once each microphone channel has been recorded, the producer manipulates each channel to produce the final mix. This manipulation can be as simple as the left-to-right panning and level of each instrument, or as complex as equalization, compression, gating, adding distortion and much more. Often, many processes are applied simultaneously to each channel. It can take weeks or months to mix a single complex track.

We all know how different each and every set of speakers can sound. When we add the acoustics of the control room to the mix (pun intended), the number of variables increases dramatically. Listening to the same master track in two different control rooms can result in dramatically different results. This begs the question once again of what is correct, and how do we know?

Measuring and calibrating the frequency response of the monitoring speaker system will certainly help a lot, but that doesn’t account for the distortion characteristics of the speakers. Let’s say the speakers sound a little warm because the midbass driver has a resonance problem due to nonlinearities in the spider. Even a mild resonance can wreak havoc with the perceived balance of the speaker. Worse, you can’t EQ it back out. Yes, you can flatten the overall response level of the system, but if you are getting some 120 Hz content because the cone is playing 60 Hz, that can’t be removed. Lack of distortion in speakers is crucial to accurate reproduction.

Circle of Destruction?

So, we have our performers in a studio playing music. Microphones are set up in specific locations to capture that performance and the acoustics of the environment. The recording engineer is listening to what is captured by the microphones on that studio’s monitor system. The engineer makes adjustments to the mix based on what he hears. The music is then sold to the public. We listen to it on our reference systems and, if everything has gone according to plan, we enjoy it.

But what if we don’t enjoy it? What if we think what we hear doesn’t have enough bass or has too much high-frequency information? Do we make adjustments to the tone controls on our radios? Does the act of attempting to reproduce sound evolve from a scientific task to a form of art?

What about the Live Performance?

Great SoundOur friends and experts suggested that our reference for listening to music be a live performance. Is it an acoustic performance? Is it in an open-air stadium or a small club? Are any band members drunk? The number of variables that can affect what we hear is nearly infinite. Your best hope of using a live performance as a reference is to listen to a recording of that particular performance. If the recording took place anywhere else, it just might not work. Will the experience be worthwhile and enjoyable? The answer to that is a resounding yes! That performance is not our reference.

What is our Reference For Great Sound?

Great SoundFor a given performance in a given location with a specific set of instruments and microphone placement techniques, the absolute reference for what that performance should sound like would be the control room where the final mixing took place. Even if we expanded our example to a simple two-microphone recording of a choir in a massive cathedral, the recording engineer is likely to make some small adjustments, using a reference audio system or reference headphones, before that recording is released to the public.

Reproducing and listening to music is about more than just frequency response. Time response, reflections in the listening environment and much more affect what we hear. The best way to develop a reference is to listen to the same recording on as many great systems as you can. Ignore the make, model, color and cost of the equipment you are auditioning. Work to quantify the difference between what you hear and what you have heard previously.

After a while, you will start to develop a reference for what sounds good. Continue to listen. Evaluate new products, new applications and new environments. Sure, a personal preference is still involved, but that is your contribution to the art of recording and enjoying music: You can make it sound the way you want.

Your local specialist mobile electronics retailer will have many different systems you can audition. Drop by and ask to listen to a few. If they have a demo car, then definitely listen to that! Listening to music is a lot of fun – never forget that.

This article is written and produced by the team at www.BestCarAudio.com. Reproduction or use of any kind is prohibited without the express written permission of 1sixty8 media.

Filed Under: ARTICLES, Car Audio, RESOURCE LIBRARY

Modern Navigation Systems for Today’s Vehicles

NavigationPaper maps used to be the only way of planning route navigation. Before you, or perhaps your parents, set out on vacation, you would pick up maps for each state or province you planned to drive through, lay them out on the kitchen or dining room table, and highlight the route to take.

The problem with maps is that someone has to read them, and trying to read a map while driving is quite dangerous. Automakers realized that maybe technology could be used to make driving safer. This concept was the birth of the navigation system.

Through the 1980s, Toyota and Mazda worked on several different navigation systems for their cars. Some of these early navigation systems used digitized paper maps. In the 1990s, Mazda introduced the first GPS-based navigation system. Nowadays, most vehicles sold in North America have the option of navigation.

Navigation System Hardware

NavigationModern navigation systems have four key components. The first is a computer. This computer runs the navigation software that plans the route you have requested, tells you when to turn and advises you when you arrive. The second key component is the maps used with the navigation software. Two companies offer these maps, which are licensed to the end-user. The third component is the GPS receiver module and antenna. The GPS receiver lets the navigation system know where you are, and where you are headed. Finally, there is an interface. The interface is usually a touchscreen of some kind. The interface displays the maps and accepts the input of information to plan the route. Information can be typed on a touchscreen or spoken to the software and converted to text.

What is GPS?

NavigationGPS stands for Global Positioning System. The U.S. Department of Defense created the technology in 1975 and it was fully functional by 1995. The purpose of the system was to provide accurate location, speed and altitude data anywhere on the planet. The GPS system comprises about 30 satellites that orbit the Earth. Each one transmits a uniquely coded signal with a very accurate time stamp. The GPS receiver can, once it has acquired signals from several satellites, triangulate its location by comparing the difference in arrival time of each signal. The GPS system most of us are used to is called Navstar, and it is operated and maintained by the U.S. Air Force Space Command.

Many consumers refer to a Portable Navigation System (PNS) or in-dash navigation system as a GPS. While this term has become accepted, GPS is just one key component of a navigation system.

Not surprisingly, there is more than one GPS system in use globally. Russia operates a system called GLONASS, India has IRNSS, the Chinese have BeiDou-2 and the Europeans have Galileo. Some GPS receivers can capture information from multiple systems to improve accuracy. An example would be a radio-controlled camera drone – these use GLONASS and Navstar to provide more resolution regarding their position.

The signal sent to the navigation computer by the navigation receiver includes the longitude, latitude, heading (the direction you are traveling), altitude, velocity and the current time.

What are Navigation Maps?

Knowing where you are on the planet is great. The real key to a navigation system is its maps. Maps are available from one of two companies: TomTom, which purchased TeleAtlas in 2007, and Nokia, which purchased Navteq in 2008.

NavigationMaps are databases of roads stored as vectors. A vector is a line between two points. In the case of navigation road maps, the end points of the lines (or roads) are GPS coordinates. Most navigation map information contains additional information such as house numbers. If you have every wondered why some house or building addresses are off by a little bit, the reason is based on how addresses are stored. At one end of a street, or section of road, the map data contains the beginning house number. The other end of the street has the ending house number. Navigation systems spread out the difference between the two house numbers evenly along the length of the street. This predicted location does not always match reality because of geography – or pure randomness, based on the whim of the local municipal building department.

Navigation systems are useless without maps. They couldn’t plan routes or give directions. You are, quite literally, at the mercy of the quality and accuracy of the maps you own.

Working in conjunction with the map database is a Points of Interest (also known as POI) database. A POI database contains information about businesses and landmarks, and often includes a phone number. Depending on your navigation system, you may have as few as 1.5 million points of interest or as many as 11 million. The manufacturer decides how much they are willing to spend on this information. If your navigation system can search for gas stations, hotels, restaurants or hospitals, then the map data includes a POI database.

Some of the very first navigation systems used analog tape to store map and POI data. Yes – analog, magnetic tape! From that point, we moved to CD-ROM, DVD-ROM, hard disk drives and flash memory. The latest systems are based on smartphones and don’t have the map data permanently stored onboard – it’s all downloaded over the air, using a cellular connection in real time.

Modern Navigation System Features

NavigationModern navigation systems are amazing tools to help you travel safely and efficiently. These systems use extremely complex and proprietary algorithms to decide the best route between the starting and ending points of your route. The most basic of navigation software takes into consideration the size of the road (number of lanes and, if available, speed limit) and the direction of the turns you may have to make to complete the route. Navigation software companies are very protective of their route creation algorithms.

Modern navigation systems can accept real-time information to make route planning more accurate and efficient. The first upgrade was including traffic flow information. Many systems used FM antennae to capture traffic flow information that was broadcast in major urban areas. This technology is called RDS-TMC traffic, since the information was coded into the same frequency space as FM radio RDS information. Newer systems capture this traffic flow and accident information through the SiriusXM receiver. You do need a subscription to SiriusXM Traffic and, of course, supporting hardware in your vehicle to makes this work.

Apple CarPlay and Android Auto

If you have a vehicle with Apple CarPlay or Android Auto, your smartphone becomes an integral part of your navigation solution. Apple or Google stores map information and downloads it in real time through your smartphone’s data plan. The beauty of this solution is that you never, ever have to pay for map updates – the information is always being updated.

NavigationApple Maps and Google Maps both offer turn-by-turn navigation solutions that use each brand’s advanced voice recognition software. All you have to do is press a button and ask the system to take you to an address.

CarPlay and Android Auto navigation has the benefit of being able to acquire Point of Interest information directly from the Internet. If a new company opens and registers itself with Apple and Google, you can search for it right away.

One drawback of CarPlay and Android Auto is that the maps aren’t stored on the phone or in the vehicle. If you are traveling to another country, your cellular provider will charge roaming fees. (You can get roaming data plans to help minimize the cost, so that’s not a huge deal, but it has to be considered before you buy.) Another consideration is that these systems are constantly downloading map information. If you happen to have a cellular data plan with very limited bandwidth, this could eventually cost some money in data overage charges. These are not show-stoppers, just considerations.

Google Waze

Navigation-8.pngOne very popular navigation application used by people who live in high-traffic areas like Los Angeles, Toronto, San Francisco, Seattle, Honolulu, New Orleans or Chicago is called Waze. This application is available for iPhone and Android phones for free. The beauty of Waze is that other users provide traffic flow information, including detours, accidents and warnings for potholes, weather or even animals on the road. Waze offers crowd-sourced traffic information at its finest. Google purchased Waze in June of 2013 for $1.3 billion. If you run the risk of getting stuck in a traffic jam, try Waze; it’s quite impressive.

Using any navigation solution has its perils. If your co-pilot is reading directions from a paper map, or you are trying to drive while listening to voice prompts from a navigation system, there is always the risk of making an error while turning, merging or exiting. Always be careful when navigating and heed the rules of the road at all times.

If you are in the market for a navigation solution for your vehicle, visit your local mobile electronics specialist. They have many different solutions depending on the vehicle you drive. Some systems replace the factory radio, some work with it and some operate separately from it. They can show you the options for your vehicle.

This article is written and produced by the team at www.BestCarAudio.com. Reproduction or use of any kind is prohibited without the express written permission of 1sixty8 media.

Filed Under: ARTICLES, Car Audio, Navigation, RESOURCE LIBRARY

What Is A Soundstage And Where Can I Buy One?

SoundstageWhen it comes to listening to music, there seem to be two kinds of listeners in the context of “where the sound comes from.” Some people want to be enveloped by the music. They want to feel like they are in the very middle of the performance, with sound all around them. This style is sort of like listening to a set of headphones. The other listener wants their music to come from in front of them. This “forward-facing soundstage” style is more like listening to a home audio system or a movie theater.

There is no right or wrong – everyone has their preference. But high-end mobile audio systems are, for the most part, designed for the latter – people who want to feel as if they are sitting in the middle of the audience at an amazing concert.

There is also that guy in the Monte Carlo with the 6x9s in open-backed boxes in the rear window. He, thankfully, is gone now. If you happen to see him, cut off his mullet and drag him to a car stereo shop, please, and thanks!

Imagining a Soundstage

This article talks about an imaginary soundstage. But what in the world is a soundstage?

Soundstage
An overhead view of the described stage.

Imagine a band set up on a stage 20 feet in front of you. Let’s say there is a lead singer in the center of the stage, right at the forward edge. Behind him or her, someone is at a grand piano. To the right of the piano is a big drum kit with several cymbals all around the performer. In front of the drummer, to the right of the lead singer, is someone sitting on a stool with an upright bass. To the left of the singer is someone with a trombone. To the left of them is someone with a trumpet. Behind the trumpet player, to the left of the pianist, is a xylophone player. The xylophone player is also going to sing some backing vocals. So is the drummer.

Imagine those different positions for a second. They not only range laterally across the soundstage, but there is depth to their locations.

This unique and perhaps rare grouping of performers represents all the source aspects of your soundstage, but their locations don’t represent the limits of that stage. Let’s consider the venue in our analogy as well. A medium-size club of some sort. Wooden walls, a hard floor and a high ceiling. The room where we listen to our performance is a huge contributing factor to the sound of the performers. (If you ever have the chance to visit the Ryman Auditorium in Nashville, TN, do it! Even if you aren’t into country music, this venue is amazing.)

So, here we have our performers and our venue. We are going sit about 20 feet back from the center of the stage and let the show unfold for us. Our experience as the performers play defines the soundstage. We hear each instrument in its position on the soundstage. We also hear the sound of those instruments reflecting off the side walls of the club.

To reproduce the performance accurately, we need to reproduce those reflections as well. Capturing those reflections requires a specific recording style – so it may, or may not, happen. A recording of a live performance is much more likely to have that information than a studio recording.

Our Auditorium on the Road

SoundstageThere it is. The space in front of us, where the music is coming from, is our soundstage. If you get a chance to listen to your favorite recordings on a high-end home audio system, and you choose to sit equidistant from the speakers, then you probably have experienced a fairly accurate soundstage. The perceived location of where our music is coming from regarding height, width and depth is our soundstage.

Sadly, most mobile audio systems can’t or don’t recreate this very well. It’s a shame, because experiencing each performer in their correct location, including depth (one performer behind another) brings an amazing level of realism to your music. The good news: Recreating a soundstage in your car isn’t all that hard.

If you let the salesperson and installer at your local mobile electronics retailer know that you want a soundstage in your vehicle, they can design your system that way. Let’s assume we are building a whole new system from scratch, just to make this easier.

The first step will be to select a set of good-quality speakers for the front of your car. You mostly likely will want a component set unless you can fit a large (5-1/4” or larger) coaxial on the dash. Since most vehicles have the front speakers down low in the door, using a component set will let the shop you use install the tweeters up high and far forward. If the tweeters play low enough, say 2.5 kHz, then a skilled tuner can make the sound appear to come from the dash level, rather than the floor.

Soundstage
Tuning software such as this from Audison allows detailed control of the audio.

The next step to creating a soundstage is to have a way to tune those speakers. We aren’t talking about amplifier gain settings. We need control over equalization, output level and signal delay. Because the driver of the vehicle sits closer to the left speakers, those will appear to be louder, and we will hear the sound being reproduced by them sooner than the sound from the other side of the car. The simplest of systems with great soundstages will have either a source unit or external DSP unit with three-way crossovers, stereo equalizers and the ability to delay the signal going to each speaker.

With the above tools in place, your installer can set up the system so the sound coming from each speaker in the front of the car – from both midrange drivers and both tweeters – arrives at the listening position at the same time. Your installer will also tune the system so the left side of the car sounds the same as the right side. This tuning helps to eliminate frequency steering. Frequency steering causes the source location of a sound to move around the soundstage depending on frequency.

Next-level Performance

The above example offers a great two-way front stage. We would, of course, assume you are going to use a subwoofer in the system. A set of door speakers, even great ones, won’t be able to reproduce the bottom octave of the audio spectrum with any authority. With the sub in the system, it’s now called a three-way system. What if you want the system to sound even more realistic in terms of the placement of voices on the soundstage?

One way to improve your soundstage is to install a set of midrange drivers up high and far forward in the car. The A-pillars, dash speaker locations, and high and forward in the door are common midrange locations. If you can get a midrange that will play down to at least 300 Hz, the ability to solidify the dash as the source of the sound becomes much better. Rather than having deeper voices coming from lower in the door, now they will be focus better across the dash.

Another advantage of a three-way speaker set is that the woofer is often capable of producing slightly deeper midbass than an equivalent two-way speaker set.

Soundstage
4-way systems, such as the one in this purpose-built Civic can sound incredible.

The four-way system is going to cost more. You need two more speakers, two more amplifier channels, somewhere to mount those new speakers and probably another 30 to 60 minutes worth of system tuning. But yes, it’s totally worth it.

In these systems, the focus of performance is tailored to the driver’s seat alone. The passenger isn’t going to enjoy the same experience. That said, if you and your co-pilot both want to enjoy equally amazing audio, there are solutions in the works. By the spring or summer of 2017, everyone in the car will be able to enjoy an amazingly realistic soundstage across the dash.

This article provides an overview of the system design requirements for creating a system with a good soundstage. There are a lot of variables and hundreds, if not thousands, of options regarding how to execute to fine-tune the concept.

This is where your experienced mobile electronics retailer comes in. Use their knowledge, skill and experience to help bring your desire for musical realism to reality. If you’re out cruising around, drop into your local mobile electronics specialist retailer and ask if they have a demo vehicle that produces a great soundstage. If you have never experienced one, you will be blown away! Best Car Audio will not be held responsible for the ensuing audio addiction.

This article is written and produced by the team at www.BestCarAudio.com. Reproduction or use of any kind is prohibited without the express written permission of 1sixty8 media.

Filed Under: ARTICLES, Car Audio, RESOURCE LIBRARY

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